By Abe Kazemzadeh, Sungbok Lee, Panayiotis G. Georgiou, Shrikanth S. Narayanan (auth.), Sidney D’Mello, Arthur Graesser, Björn Schuller, Jean-Claude Martin (eds.)
The two-volume set LNCS 6974 and LNCS 6975 constitutes the refereed complaints of the Fourth foreign convention on Affective Computing and clever interplay, ACII 2011, held in Memphis,TN, united states, in October 2011.
The one hundred thirty five papers during this quantity set provided including three invited talks have been conscientiously reviewed and chosen from 196 submissions. The papers are prepared in topical sections on reputation and synthesis of human impact, affect-sensitive functions, methodological matters in affective computing, affective and social robotics, affective and behavioral interfaces, suitable insights from psychology, affective databases, evaluate and annotation tools.
Read Online or Download Affective Computing and Intelligent Interaction: Fourth International Conference, ACII 2011, Memphis, TN, USA, October 9–12, 2011, Proceedings, Part II PDF
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Additional info for Affective Computing and Intelligent Interaction: Fourth International Conference, ACII 2011, Memphis, TN, USA, October 9–12, 2011, Proceedings, Part II
On-screen agents) evoke different attitudes or different impressions from users toward these artifacts. For example, Wainer et al.  reported that a robot was seen as most helpful, watchful, and enjoyable compared to an on-screen agent, while Shinozawa et al.  stated that the appropriate types of artifacts depended on their interactive situations. Thus, the issue of whether the ASEs can be utilized regardless of the types of artifacts still need to be investigated because we only confirmed that the ASEs expressed from a robot (MindStorms robot, LEGO Corporation) were effective in our former study .
This game explores a computational type of empathy and that can be thought of as empathy removed of its humane connotations. Just as intelligence tests often seek to isolate verbal intelligence from mathematical or creative intelligence, emotional intelligence may have also a verbal aspect and EMO20Q could provide a way to test for such a component of emotional intelligence. There were a few behaviors and game states that we did not anticipate when formulating the rules, and these will be incorporated in future data collections.
Evidence for a three-factor theory of emotions. Journal of Research in Personality 11, 273–294 (1977) 12. : An interval type-2 fuzzy logic system to translate between emotion-related vocabularies. In: Proceedings of Interspeech, Brisbane, Australia (September 2008) 13. : Using interval type-2 fuzzy logic to translate emotion words from spanish to english. In: IEEE World Conference on Computational Intelligence (WCCI) FUZZ-IEEE Workshop (2010) 14. : A Mathematical Introduction to Logic, 2nd edn.